Difference between revisions of "Restart service when last player disconnects"
(Created page with "=== Create the scripts === Go to the game's settings. Click on the Custom Scripts icon. Add the following script. This can also be configured as a global script. '''Operatin...") |
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Latest revision as of 17:17, 18 January 2018
Create the scripts
Go to the game's settings. Click on the Custom Scripts icon. Add the following script. This can also be configured as a global script.
Operating System: Any Description: Restart game server after last player disconnects Script Engine: IronPython Event: Query Monitoring Ignore execution errors Checked Script:
import clr import System from System import String if QueryResults.Running == False : Script.Exit() NumPlayers = QueryResults.NumPlayers LastNumPlayers = 0 if ThisService.Variables.HasValue("LastNumPlayers") : LastNumPlayers = ThisService.Variables["LastNumPlayers"] Script.WriteToConsole(String.Format("{0} - Previous Players: {1} Current Players: {2}", ThisService.ConnectionInfo, LastNumPlayers, NumPlayers)) if LastNumPlayers > 0 and NumPlayers == 0 : Script.WriteToConsole(String.Format("{0} - Last player disconnected. Restarting...", ThisService.ConnectionInfo)) ThisService.Restart() if NumPlayers != LastNumPlayers or ThisService.Variables.HasValue("LastNumPlayers") == False: ThisService.Variables["LastNumPlayers"] = NumPlayers ThisService.Save()