Difference between revisions of "Service Manager Scripting Variables"
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; ThisService_StopDelay | ; ThisService_StopDelay | ||
; ThisService_WorkingDirectory | ; ThisService_WorkingDirectory | ||
− | + | ; ThisService_RunAsUserName | |
The following variables are available in the '''After Started''', '''Before Stopped''' and '''After Stopped''' events. | The following variables are available in the '''After Started''', '''Before Stopped''' and '''After Stopped''' events. |
Revision as of 15:50, 18 February 2021
The following variables are available in the Before Started, After Started, Before Stopped and After Stopped events.
- ThisService_Affinity
- ThisService_CommandLineArguments
- ThisService_CustomPort1
- ThisService_CustomPort2
- ThisService_CustomPort3
- ThisService_CustomPort4
- ThisService_CustomPort5
- ThisService_Description
- ThisService_Executable
- ThisService_FriendlyName
- ThisService_GamePort
- ThisService_ServiceId
- ThisService_InteractWithDesktop
- ThisService_IpAddress
- ThisService_ManagedInput
- ThisService_ManagedOutput
- ThisService_Owner
- ThisService_Priority
- ThisService_QueryPort
- ThisService_RConPort
- ThisService_RootDirectory
- ThisService_Slots
- ThisService_StartOnCPU0
- ThisService_Startup
- ThisService_StopCommands
- ThisService_StopCommandWait
- ThisService_StopDelay
- ThisService_WorkingDirectory
- ThisService_RunAsUserName
The following variables are available in the After Started, Before Stopped and After Stopped events.
- ThisService_Pid
- Id of the process that was started/stopped.
- ThisServiceController
- In Iron Python and C# scripts there is a variable named ThisServiceController. This can be used to read and update values in the game server's TCAdmin2\Monitor\Services\ServiceId\Service.cfg. For example:
commandline = ThisServiceController.ServiceConfig["Service.CommandLineArguments"]