Difference between revisions of "Restart service if used more than x cpu or memory for the last 3 queries"
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+ | === Create a query monitoring rule === | ||
+ | In the game's query monitoring add this rule and configure it to restart the service: | ||
+ | HighResources=True | ||
+ | |||
=== Create the scripts === | === Create the scripts === | ||
Go to the game's settings. Click on the Custom Scripts icon. Add the following scripts. Then click on Update Existing Services in the game's settings. | Go to the game's settings. Click on the Custom Scripts icon. Add the following scripts. Then click on Update Existing Services in the game's settings. | ||
Line 19: | Line 23: | ||
from TCAdmin.SDK.Misc import ObjectXml | from TCAdmin.SDK.Misc import ObjectXml | ||
− | #Script parameters | + | #Script parameters. Change values as needed. |
MaxStoredValues=3 | MaxStoredValues=3 | ||
MaxCPU=50 | MaxCPU=50 | ||
Line 69: | Line 73: | ||
if AllCPUHigher | AllMemoryHigher : | if AllCPUHigher | AllMemoryHigher : | ||
− | Script.WriteToConsole(String.Format(" | + | Script.WriteToConsole(String.Format("High resources detected for {0}", ThisService.ConnectionInfo)) |
− | + | QueryResults.Rules.Add("HighResources", "True") | |
Revision as of 16:29, 21 November 2016
Create a query monitoring rule
In the game's query monitoring add this rule and configure it to restart the service:
HighResources=True
Create the scripts
Go to the game's settings. Click on the Custom Scripts icon. Add the following scripts. Then click on Update Existing Services in the game's settings.
Operating System: Any Description: Check resource usage. Script Engine: IronPython Event: Query Monitoring Ignore execution errors Checked Script:
import clr import System clr.AddReference("TCAdmin.SDK") from System.Collections.Generic import List from System.IO import Path, File from System import Exception from System import String from TCAdmin.SDK.Misc import ObjectXml #Script parameters. Change values as needed. MaxStoredValues=3 MaxCPU=50 MaxMemoryMB=4096 CPUFile=Path.Combine(ThisService.RootDirectory, "cpu.xml") MemoryFile=Path.Combine(ThisService.RootDirectory, "memory.xml") #Read CPU and memory values stored in files if File.Exists(CPUFile) : CPUValues = ObjectXml.XmlToObject(File.ReadAllText(CPUFile), (List[float]()).GetType()) else : CPUValues = List[float]() if File.Exists(MemoryFile) : MemoryValues = ObjectXml.XmlToObject(File.ReadAllText(MemoryFile), (List[float]()).GetType()) else : MemoryValues = List[float]() #Add current CPU and memory values CPUValues.Add(ThisService.Status.CpuLastSecond) MemoryValues.Add(ThisService.Status.MemoryLastSecond/1024/1024) #Limit stored values to specified length while CPUValues.Count > MaxStoredValues : CPUValues.RemoveAt(0) while MemoryValues.Count > MaxStoredValues : MemoryValues.RemoveAt(0) #Save values to files File.WriteAllText(CPUFile, ObjectXml.ObjectToXml(CPUValues)) File.WriteAllText(MemoryFile, ObjectXml.ObjectToXml(MemoryValues)) #Check if stored values are higher than limits AllCPUHigher=True if CPUValues.Count == MaxStoredValues : for i in range(0, MaxStoredValues - 1): if CPUValues.Item[i] < MaxCPU : AllCPUHigher=False else : AllCPUHigher=False AllMemoryHigher=True if MemoryValues.Count == MaxStoredValues : for i in range(0, MaxStoredValues - 1): if MemoryValues.Item[i] < MaxMemoryMB : AllMemoryHigher=False else : AllMemoryHigher=False if AllCPUHigher | AllMemoryHigher : Script.WriteToConsole(String.Format("High resources detected for {0}", ThisService.ConnectionInfo)) QueryResults.Rules.Add("HighResources", "True")
Operating System: Any Description: Delete cpu and memory files. Script Engine: IronPython Event: Before Started Ignore execution errors Checked Script:
import clr import System from System.IO import Path, File CPUFile=Path.Combine(ThisService.RootDirectory, "cpu.xml") MemoryFile=Path.Combine(ThisService.RootDirectory, "memory.xml") if File.Exists(CPUFile) : File.Delete(CPUFile) if File.Exists(MemoryFile) : File.Delete(MemoryFile)