Release Notes

Revision as of 02:40, 29 December 2016 by TCAWiki (talk | contribs) (Created page with "== 2.0.102 (beta) == <b>New Features</b> <ul> <li>Added support for steam update notifications. See SteamCmd#Configure_Steam_Update_Notifications</li> </ul> <b>Bug fixe...")
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2.0.102 (beta)

New Features

Bug fixes

  • Game id was not updated when switching to a new game if ports were the same.
  • Fixed priority error when creating a service with the billing api from a reseller account.

2.0.101 (stable)

Note: This update takes TCAdmin out of Beta. After January 31 2017 TCAdmin v1 licenses will no longer work with TCAdmin v2. Make sure you upgrade your v1 licenses before this date.

New Features

  • Added support for game switching. Enable and configure in service settings.
  • Enable game switching in the game's feature permissions tab so users can see the game switching icon.
  • Added theme option to manually close tooltip messages.
  • Python 2.6 built in modules and standard library can now be used in custom scripts.
  • You can place .py files in TCAdmin2\Monitor\Shared\Lib and include them in your custom scripts.
  • The game's "permissions by file path" supports -r to also match subfolders.
  • Mono 4 from http://www.mono-project.com is supported. Check System_Requirements for more information.

Changes

  • The game's permissions by file path are processed before permissions by file name.

Bug fixes

  • Fixed large uploads with https.
  • Service was not monitored by game monitor when query port is 0 and query protocol is config file parser.
  • Fixed UTF8 output in scripts.
  • Fixed UTF8 characters in mass emails.
  • System environment variables were not available when executing a script as local system.
  • Fixed error when loading config file items and the directory didn't exist.
  • Improved WMI cpu usage caused by the service manager.
  • If the game was configured with UniquePorts=Server it was not checking other virtual servers that use that port.
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