Query Monitoring

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Overview

The built-in game monitor continuously queries the services to make sure they are running perfectly and checks for configuration changes that are not allowed.

"Enable the game monitor service" must be checked in the Game & Voice Hosting tab in each of your server settings. This is enabled by default.

Query Interval

Query Interval
The seconds between queries. The default is 5 minutes (300 seconds). Set to 0 to disable.
Query Interval Retry
If the first query fails, the seconds to wait before trying again. The default is 30 seconds. If the query fails the second time the configured actions are taken. Set to 0 to disable.

Query Failure Detection

Enable query failure detection
Enables actions to be taken when the query does not return any results.
Failure Actions
The actions to take when the query fails.
Max Failures
The maximum number of restarts when the query does not respond. Set to 0 to disable.
Max Failure Actions
The actions to take when the query failures reaches the maximum allowed.

Slot Detection

Enable slot detection
Enables actions to be taken when the slots have been increased.
Additional Allowed
The number of additional slots that are allowed for this game. For example this can be used to allow an additional slot for HLTV.
Actions
The actions to take when the slots have been increased.

Private Detection

Enable private detection
Enables actions to be taken when the service changes from private to public.
Actions
The actions to take when the service changes from private to public.

Brand Detection

Enable brand detection
Enables actions to be taken when the service's branding has been removed.
Actions
The actions to take when the service's branding has been removed.

Rule Detection

You can get a list of rules available for a game type by querying a game server using Game Query Tool at System > General > Game Query Tool or by clicking on the Current Activity icon of an existing service.

The selected actions will be taken if the rule matches the specified condition.

Enable rule detection
Enables actions to be taken when the game service's rules have changed.
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